George Risca

BMW Z3 M COUPE - Widebody:

I've always wanted to see what a GT3 version of the BMW Z3 M Coupe might look like, so here is my take on it. The base model is taken from Forza 7. From there the panels were widened using Blender. The wind splitter, rear diffusers as well as final renders were made using Autodesk Fusion 360. It's not for everyone, but I like it.



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